﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Minecraft.Model.ReqResp
{
	/// <summary>
	/// 玩家被攻击响应接口
	/// </summary>
	[Serializable]
	public class PlayerBeAttackedResp : BaseResp
	{
		/// <summary>
		/// 属性值列表
		/// </summary>
		public List<KeyValueEnumAttributeInt> attributeList;
	}
}
